Sim Hero Bug Reports

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Sim Hero Bug Reports

Matt
Administrator
A fresh new thread for Sim Hero v2 bug reports. Have at it!
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Re: Sim Hero Bug Reports

Nidhoggur
CTD on crafting a Holy Icon with Fire God.  Had exactly 75 faith and plenty of gems.

error log:

ame_Interpreter:1411:in `eval': undefined method `craft_skill' for #<Game_Interpreter:0xcbc50dc>, NoMethodError
        from (eval):1:in `command_355'
        from Game_Interpreter:1411:in `eval'
        from Game_Interpreter:1411:in `command_355'
        from Game_Interpreter:197:in `execute_command'
        from Game_Interpreter:103:in `run'
        from Mouse:833:in `run'
        from Game_Interpreter:60:in `block in create_fiber'
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Re: Sim Hero Bug Reports

Matt
Administrator
Thanks for reporting the error... Already fixed and will be in the next patch.
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Re: Sim Hero Bug Reports

Nidhoggur
In reply to this post by Matt
I can't seem to add a 5th party member to parties.  Looks like interface is bugged.  I can't select an empty space.
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Re: Sim Hero Bug Reports

Matt
Administrator
Whoops - all fixed in the next patch. I also fixed it so existing games will be unhindered.
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Re: Sim Hero Bug Reports

Nidhoggur
CTD on crafting a Spellbook.

CRAFTING MASTER:570:in `craft_item': undefined method `name' for #<Array:0x12a96fe8>, NoMethodError
        from Window_Selectable:212:in `call'
        from Window_Selectable:212:in `call_handler'
        from Window_Command:136:in `call_ok_handler'
        from Window_Selectable:322:in `process_ok'
        from Window_Selectable:297:in `process_handling'
        from Window_Selectable:276:in `update'
        from Mouse:852:in `update'
        from Scene_Base:95:in `block in update_all_windows'
        from Scene_Base:93:in `each'
        from Scene_Base:93:in `update_all_windows'
        from Scene_Base:49:in `update_basic'
        from TDS_Global_Comm_Evt:157:in `update_basic'
        from Scene_Base:41:in `update'
        from CRAFTING MASTER:747:in `update'
        from Scene_Base:14:in `main'
        from SceneManager:23:in `run'
        from Main:15:in `block in <main>'
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Re: Sim Hero Bug Reports

Nidhoggur
Annnnnd another CTD down in SouthEast.  CTD was from attaking the Zinc Mine.

Game_Interpreter:1411:in `eval': Range can't be coerced into Fixnum, TypeError
        from Matt_SOLO_Actor Handler:248:in `resolve_attack'
        from (eval):1:in `command_355'
        from Game_Interpreter:1411:in `eval'
        from Game_Interpreter:1411:in `command_355'
        from Game_Interpreter:197:in `execute_command'
        from Game_Interpreter:103:in `run'
        from Mouse:833:in `run'
        from Game_Interpreter:60:in `block in create_fiber'
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Re: Sim Hero Bug Reports

Nidhoggur
This post was updated on .
Had a strange CTD that didn't leave an error log, nor can I seem to replicate yet.  I believe it was a CTD from a random event after I unlocked SouthWest.

*edit*

Got the CTD from the event.  Here's the error log:

Game_Interpreter:1411:in `eval': Range can't be coerced into Fixnum, TypeError
        from Matt_SOLO_Actor Handler:248:in `resolve_attack'
        from (eval):2:in `command_355'
        from Game_Interpreter:1411:in `eval'
        from Game_Interpreter:1411:in `command_355'
        from Game_Interpreter:197:in `execute_command'
        from Game_Interpreter:103:in `run'
        from Mouse:833:in `run'
        from Game_Interpreter:60:in `block in create_fiber'
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Re: Sim Hero Bug Reports

Matt
Administrator
In reply to this post by Matt
Partysize bug found - if you adventure with less than max members, that party will be reset to the # of heroes who adventured! We'll get that fixed in the next patch.

Sorry, was away for 2 weeks... back now and will look into the other bugs!
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Re: Sim Hero Bug Reports

Nidhoggur
TY for the update, was getting a little worried.  I've put my testing on hold until a new patch drops as I cant get much further than halfway through south-west before bad things start cascading.
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Re: Sim Hero Bug Reports

Matt
Administrator
The crashes for the zinc mine and that random event one you saw are fixed, along with the party max size dwindling.

Spellbook bug is still there - we are hunting it down.

Patch is incoming in the next few hours. Will post to this forum when it goes live.

Thanks for all the feedback!
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Re: Sim Hero Bug Reports

red_rezo
Hi :)
The game is great :)   Verry good work :)
After the last patch an error with Zin Mine still exist :(

Here is info from log file:

Game_Interpreter:1411:in `eval': undefined method `[]=' for nil:NilClass, NoMethodError
        from Matt_SOLO_Actor Handler:134:in `guard_capt_fight'
        from Matt_SOLO_Actor Handler:173:in `resolve_attack'
        from (eval):1:in `command_355'
        from Game_Interpreter:1411:in `eval'
        from Game_Interpreter:1411:in `command_355'
        from Game_Interpreter:197:in `execute_command'
        from Game_Interpreter:103:in `run'
        from Mouse:833:in `run'
        from Game_Interpreter:60:in `block in create_fiber'
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Re: Sim Hero Bug Reports

DarksideZeon
In reply to this post by Matt
If you open east part, and saw dwarfs caravan you have little chance to fail the game. Then I open that part of map - event "help dwarfs for fame" was lunched. And I decline. So I still not help dwarfs with their caravan, but already have -50 relation points with that folks. And then I send my forces to defend caravan and they win the battle. But then I click on the wagon - system invite my to help dwarfs again. And It happens more then twelve times. Sorry for my language: what I trying to say - If you haw bad relations with dwarfs before wagon defend mission, after complete that you cant build embassy. You never build it) So I restart my game
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Re: Sim Hero Bug Reports

Matt
Administrator
We cannot reproduce the -50 dwarf relations problem.

It was a problem in older versions of the game, but we haven't seen it in a while.

If you send your savegame to us where that happened, we can try to find it easier:

matt@geekfevergames.com

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Re: Sim Hero Bug Reports

DarksideZeon
Alas( I remove it((
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Re: Sim Hero Bug Reports

Chenistry
Ran into some bugs here:

1. it seems sometimes when a party returns while sending out another party the game freezes

2. when getting multiple crises with all maps except the last unlocked a crisis may appear in the last unlocked map which is unreachable (which means a slow death unless you came prepared to rush the dungeons you need to beat).

3. I ran into the inability to get an embassy built a few times (dwarven caravan wouldn't disappear after clearing it.)

4. Not a bug per say, however I ran into a bit of a performance issue when sending out party 2 in particular (would take nearly twice as long as sending out the other 2 parties).  All 3 parties had a fairly similar setup. Currently I'm running with 8 gb ram, i5-3470 CPU dualcore @ 3.2 ghz with a geforce gtx 660 ti on windows 7 (64-bit).

5. Sometimes faith would go negative?  I assume this may be because of not using faith before it hits its "cap" though I can't be sure.

6. Not sure if a bug or not, however sometimes when switching class at low hp the hero may actually die (happened a few times after training for me, luckily I had a "save state")

7. The Maxhp potion has a description saying it adds 10hp, however pretty much every time I used them I only received 5 mhp.
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Re: Sim Hero Bug Reports

Matt
Administrator
Thanks for the report, will look into these!
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Re: Sim Hero Bug Reports

steevee
This post was updated on .
In reply to this post by Matt
I don't know, it's bug or not. But the POI / Crisis / Enemy (or whaterver) appeared on the blank spot and I can't click or approve the challenge
This messed me up, the value of guards and villagers decreased every few seconds  
Is there any explanation or anyone know how to solve it?

POI appeared on the blank spot

The second question is : What is the maximum level of hero? 20? All of my heroes can't gain exp after they reached 20. I've gave them Tiny Exp Potion but didn't make any effects

Also I've this from error_log.txt

Game_Actor *:324:in `block (2 levels) in release_unequippable_items': undefined method `object' for 1500:Fixnum, NoMethodError
        from Game_Actor *:323:in `each'
        from Game_Actor *:323:in `each_with_index'
        from Game_Actor *:323:in `block in release_unequippable_items'
        from Game_Actor *:321:in `loop'
        from Game_Actor *:321:in `release_unequippable_items'
        from Yanfly Class System:706:in `release_unequippable_items'
        from Game_Actor *:375:in `refresh'
        from Game_Actor *:497:in `change_exp'
        from XP/JP Notetag boosts:108:in `exp_gain'
        from XP/JP Notetag boosts:200:in `block in use_item_to_actors'
        from XP/JP Notetag boosts:198:in `each'
        from XP/JP Notetag boosts:198:in `use_item_to_actors'
        from Scene_ItemBase:135:in `use_item'
        from Scene_Item:72:in `use_item'
        from Scene_ItemBase:65:in `on_actor_ok'
        from Window_Selectable:212:in `call'
        from Window_Selectable:212:in `call_handler'
        from Window_Selectable:331:in `call_ok_handler'
        from Yanfly Party Sized Menu:700:in `process_ok'
        from Window_Selectable:297:in `process_handling'
        from Window_Selectable:276:in `update'
        from Mouse:852:in `update'
        from Scene_Base:95:in `block in update_all_windows'
        from Scene_Base:93:in `each'
        from Scene_Base:93:in `update_all_windows'
        from Scene_Base:49:in `update_basic'
        from TDS_Global_Comm_Evt:157:in `update_basic'
        from Scene_Base:41:in `update'
        from Scene_Base:14:in `main'
        from SceneManager:23:in `run'
        from Main:15:in `block in <main>'

Regards,
Steevee